Source: libretro-bsnes-mercury
Section: games
Priority: optional
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
XSBC-Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Sérgio Benjamim <sergio_br2@yahoo.com.br>
Build-Depends: debhelper-compat (= 13)
Standards-Version: 4.6.2
Vcs-Git: https://salsa.debian.org/games-team/libretro/libretro-bsnes-mercury.git
Vcs-Browser: https://salsa.debian.org/games-team/libretro/libretro-bsnes-mercury
Homepage: https://github.com/libretro/bsnes-mercury

Package: libretro-bsnes-mercury-accuracy
Architecture: any
Multi-Arch: same
Depends: retroarch | libretro-frontend, ${shlibs:Depends}, ${misc:Depends}
Description: Libretro wrapper for bsnes-mercury accuracy core
 This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury accuracy core, which runs 100% of
 SNES games, with perfect emulation of the console. It requires high CPU usage.

Package: libretro-bsnes-mercury-balanced
Architecture: any
Multi-Arch: same
Depends: retroarch | libretro-frontend | gnome-games-app, ${shlibs:Depends}, ${misc:Depends}
Description: Libretro wrapper for bsnes-mercury balanced core
 This wrapper makes bsnes-mercury balanced core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury balanced core, which tries to keep
 a good balance between accuracy and performance. It runs almost all SNES games.

Package: libretro-bsnes-mercury-performance
Architecture: any
Multi-Arch: same
Depends: retroarch | libretro-frontend, ${shlibs:Depends}, ${misc:Depends}
Description: Libretro wrapper for bsnes-mercury performance core
 This wrapper makes bsnes-mercury performance core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.

Package: kodi-game-libretro-bsnes-mercury-accuracy
Architecture: any-amd64 any-arm64 any-arm any-i386 any-powerpc any-ppc64 any-ppc64el any-riscv64 any-s390x any-sparc64
Multi-Arch: same
Depends: kodi-game-libretro, libretro-bsnes-mercury-accuracy, ${misc:Depends}
Description: Kodi integration for bsnes-mercury accuracy core
 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury accuracy libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury accuracy core, which runs 100% of SNES
 games, with perfect emulation of the console. It requires high CPU usage.

Package: kodi-game-libretro-bsnes-mercury-balanced
Architecture: any-amd64 any-arm64 any-arm any-i386 any-powerpc any-ppc64 any-ppc64el any-riscv64 any-s390x any-sparc64
Multi-Arch: same
Depends: kodi-game-libretro, libretro-bsnes-mercury-balanced, ${misc:Depends}
Description: Kodi integration for bsnes-mercury balanced core
 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury balanced libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury balanced core, which tries to keep  a
 good balance between accuracy and performance. It runs almost all SNES games.

Package: kodi-game-libretro-bsnes-mercury-performance
Architecture: any-amd64 any-arm64 any-arm any-i386 any-powerpc any-ppc64 any-ppc64el any-riscv64 any-s390x any-sparc64
Multi-Arch: same
Depends: kodi-game-libretro, libretro-bsnes-mercury-performance, ${misc:Depends}
Description: Kodi integration for bsnes-mercury performance core
 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury performance libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.
